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gui_eval.ml 22.43 KiB
(**************************************************************************)
(*                                                                        *)
(*  This file is part of Frama-C.                                         *)
(*                                                                        *)
(*  Copyright (C) 2007-2022                                               *)
(*    CEA (Commissariat à l'énergie atomique et aux énergies              *)
(*         alternatives)                                                  *)
(*                                                                        *)
(*  you can redistribute it and/or modify it under the terms of the GNU   *)
(*  Lesser General Public License as published by the Free Software       *)
(*  Foundation, version 2.1.                                              *)
(*                                                                        *)
(*  It is distributed in the hope that it will be useful,                 *)
(*  but WITHOUT ANY WARRANTY; without even the implied warranty of        *)
(*  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *)
(*  GNU Lesser General Public License for more details.                   *)
(*                                                                        *)
(*  See the GNU Lesser General Public License version 2.1                 *)
(*  for more details (enclosed in the file licenses/LGPLv2.1).            *)
(*                                                                        *)
(**************************************************************************)

open Cil_types
open Gui_types
open Lattice_bounds

let results_kf_computed kf = Analysis.is_computed () && Results.are_available kf
let kf_called kf = Analysis.is_computed () && Results.is_called kf

let term_c_type t =
  Logic_const.plain_or_set
    (fun ltyp -> match Logic_utils.unroll_type ltyp with
       | Ctype typ -> Some typ
       | _ -> None
    ) (Logic_utils.unroll_type t.term_type)

let classify_pre_post kf ip =
  let open Property in
  match ip with
  | IPPredicate {ip_kind = PKEnsures (_, Normal)} -> Some (GL_Post kf)
  | IPPredicate {ip_kind=PKEnsures _} | IPAxiomatic _ | IPLemma _
  | IPTypeInvariant _ | IPGlobalInvariant _
  | IPOther _ | IPCodeAnnot _ | IPAllocation _ | IPReachable _
  | IPExtended _
  | IPBehavior _ -> None
  | IPPropertyInstance {ii_kf; ii_stmt} -> Some (GL_Stmt (ii_kf, ii_stmt))
  | IPPredicate {ip_kind=PKRequires _ | PKAssumes _ | PKTerminates}
  | IPComplete _ | IPDisjoint _  | IPAssigns _ | IPFrom _ | IPDecrease _ ->
    Some (GL_Pre kf)

let gui_loc_logic_env lm =
  (* According to the ACSL spec, 'Pre' is not available in preconditions,
     but in practice it is parsed *)
  let pre () =
    let e = Logic_typing.Lenv.empty () in
    Logic_typing.(append_pre_label (append_init_label (append_here_label e)))
  in
  let stmt () = pre () in (*TODO: add LoopEntry and LoopCurrent when supported*)
  let post () = Logic_typing.append_old_and_post_labels (stmt ()) in
  match lm with
  | GL_Stmt _ -> stmt ()
  | GL_Pre _ -> pre ()
  | GL_Post _ -> post ()


type 'a gui_selection_data = {
  alarm: bool;
  red: bool;
  before: 'a gui_res;
  before_string: string Lazy.t;
  after: 'a gui_after;
  after_string: string Lazy.t;
}

let gui_selection_data_empty = {
  alarm = false;
  red = false;
  before = GR_Empty;
  before_string = lazy "";
  after = GA_NA;
  after_string = lazy "";
}

let clear_caches () =
  Cvalue.V_Offsetmap.clear_caches ();
  Cvalue.Model.clear_caches ();
  Locations.Location_Bytes.clear_caches ();
  Locations.Zone.clear_caches ();
  Function_Froms.Memory.clear_caches ()

module type S = sig
  module Analysis : Analysis.S

  type ('env, 'expr, 'v) evaluation_functions = {
    eval_and_warn: 'env -> 'expr -> 'v * bool (* alarm *) * bool (* red *);
    env: Analysis.Dom.t -> Value_types.callstack -> 'env;
    equal: 'v -> 'v -> bool;
    bottom: 'v;
    join: 'v -> 'v -> 'v;
    expr_to_gui_selection: 'expr -> gui_selection;
    res_to_gui_res: 'expr -> 'v -> Analysis.Val.t gui_res;
  }

  val lval_as_offsm_ev: (Analysis.Dom.t, lval, gui_offsetmap_res) evaluation_functions
  val lval_zone_ev: (Analysis.Dom.t, lval, Locations.Zone.t) evaluation_functions
  val null_ev: (Analysis.Dom.t, unit, gui_offsetmap_res) evaluation_functions
  val exp_ev: (Analysis.Dom.t, exp, Analysis.Val.t or_bottom) evaluation_functions
  val lval_ev: (Analysis.Dom.t, lval, Analysis.Val.t Eval.flagged_value) evaluation_functions

  val tlval_ev:
    gui_loc -> (Eval_terms.eval_env, term, gui_offsetmap_res) evaluation_functions
  val tlval_zone_ev:
    gui_loc -> (Eval_terms.eval_env, term, Locations.Zone.t) evaluation_functions
  val term_ev:
    gui_loc ->
    (Eval_terms.eval_env, term, Analysis.Val.t or_bottom) evaluation_functions

  val predicate_ev:
    gui_loc ->
    (Eval_terms.eval_env,
     predicate,
     Eval_terms.predicate_status or_bottom
    ) evaluation_functions

  val predicate_with_red:
    gui_loc ->
    (Eval_terms.eval_env * (kinstr * Value_types.callstack),
     Red_statuses.alarm_or_property * predicate,
     Eval_terms.predicate_status or_bottom
    ) evaluation_functions


  val make_data_all_callstacks:
    ('a, 'b, 'c) evaluation_functions -> gui_loc ->  'b ->
    (gui_callstack * Analysis.Val.t gui_selection_data) list * exn list
end


module Make (X: Analysis.S) = struct
  module Analysis = X

  let get_precise_loc =
    match X.Loc.get Main_locations.PLoc.key with
    | None -> fun _ -> Precise_locs.loc_top
    | Some get -> fun loc -> get loc


  module AGui_types = Gui_types.Make (X.Val)
  open AGui_types

  type ('env, 'expr, 'v) evaluation_functions = {
    eval_and_warn: 'env -> 'expr -> 'v * bool * bool;
    env: X.Dom.t -> Value_types.callstack -> 'env;
    equal: 'v -> 'v -> bool;
    bottom: 'v;
    join: 'v -> 'v -> 'v;
    expr_to_gui_selection: 'expr -> gui_selection;
    res_to_gui_res: 'expr -> 'v -> X.Val.t gui_res;
  }

  (* Special function for l-values (Var vi, NoOffset). Since allocated variables
     may have an incomplete array type, it is simpler to extract the entire
     offsetmap and return it (instead of performing a copy of the offsetmap with
     a wacky size). For "normal" variables, this code is correct too.
     The returned boolean 'ok' means that the operation was possible. *)
  let extract_single_var state vi =
    let b = Base.of_varinfo vi in
    try
      match Cvalue.Model.find_base b state with
      | `Bottom -> GO_InvalidLoc, false
      | `Value m -> GO_Offsetmap m, true
      | `Top -> GO_Top, false
    with Not_found ->
      GO_InvalidLoc, false

  (* Evaluate the given location in [state]. Catch an unreachable state, an
     invalid location, or another error during the evaluation. The returned
     boolean means 'ok', i.e. that no error occurred. *)
  let reduce_loc_and_eval state loc =
    if Cvalue.Model.is_top state then
      GO_Top, false
    else
    if Cvalue.Model.is_reachable state then
      if Int_Base.(equal loc.Locations.size zero) then GO_Empty, true
      else
        let loc' = Locations.(valid_part Read loc) in
        if Locations.is_bottom_loc loc' then
          GO_InvalidLoc, false
        else
          try
            let size = Int_Base.project loc'.Locations.size in
            match Cvalue.Model.copy_offsetmap loc'.Locations.loc size state with
            | `Bottom -> GO_Bottom, false
            | `Value offsm ->
              let ok = Locations.(is_valid Read loc) in
              GO_Offsetmap offsm, ok
          with Abstract_interp.Error_Top -> GO_Top, false
    else (* Bottom state *)
      GO_Bottom, true

  let lval_to_offsetmap state lv =
    let loc, alarms = X.eval_lval_to_loc state lv in
    let ok = Alarmset.is_empty alarms in
    let state = X.Dom.get_cvalue_or_top state in
    let aux loc (acc_res, acc_ok) =
      let res, ok =
        match lv with (* catch simplest pattern *)
        | Var vi, NoOffset -> extract_single_var state vi
        | _ -> reduce_loc_and_eval state loc
      in
      match acc_res, res with
      | GO_Offsetmap o1, GO_Offsetmap o2 ->
        GO_Offsetmap (Cvalue.V_Offsetmap.join o1 o2), acc_ok && ok
      | GO_Bottom, v | v, GO_Bottom -> v, acc_ok && ok
      | GO_Empty, v | v, GO_Empty -> v, acc_ok && ok
      | GO_Top, GO_Top -> GO_Top, acc_ok && ok
      | GO_InvalidLoc, GO_InvalidLoc -> GO_InvalidLoc, false
      | GO_InvalidLoc, GO_Offsetmap _ -> res, false
      | GO_Offsetmap _, GO_InvalidLoc -> acc_res, false
      | GO_Top, (GO_InvalidLoc | GO_Offsetmap _ as r)
      | (GO_InvalidLoc | GO_Offsetmap _ as r), GO_Top ->
        r, acc_ok && ok (* cannot happen, we should get Top everywhere *)
    in
    match loc with
    | `Bottom -> GO_InvalidLoc, ok, false
    | `Value loc ->
      let ploc = get_precise_loc loc in
      let r, ok = Precise_locs.fold aux ploc (GO_Bottom, ok) in
      r, ok, false

  let lv_offsetmap_res_to_gui_res lv offsm =
    let typ = Some (Cil.unrollType (Cil.typeOfLval lv)) in
    GR_Offsm (offsm, typ)

  let id_env state _ = state

  let lval_as_offsm_ev =
    {eval_and_warn=lval_to_offsetmap;
     env = id_env;
     equal=equal_gui_offsetmap_res;
     bottom=GO_Bottom;
     join=join_gui_offsetmap_res;
     expr_to_gui_selection = (fun lv -> GS_LVal lv);
     res_to_gui_res = lv_offsetmap_res_to_gui_res;
    }

  let lval_zone_ev =
    let lv_to_zone state lv =
      let loc, _alarms = X.eval_lval_to_loc state lv in
      match loc with
      | `Bottom -> Locations.Zone.bottom, false, false
      | `Value loc ->
        let ploc = get_precise_loc loc in
        let z = Precise_locs.enumerate_valid_bits Locations.Read ploc in
        z, false, false
    in
    {eval_and_warn=lv_to_zone;
     env = id_env;
     equal=Locations.Zone.equal;
     bottom=Locations.Zone.bottom;
     join=Locations.Zone.join;
     expr_to_gui_selection = (fun lv -> GS_LVal lv);
     res_to_gui_res = (fun _ z -> GR_Zone z);
    }

  let null_to_offsetmap state (_:unit) =
    let state = X.Dom.get_cvalue_or_top state in
    match Cvalue.Model.find_base_or_default Base.null state with
    | `Bottom -> GO_InvalidLoc, false, false
    | `Top -> GO_Top, false, false
    | `Value m -> GO_Offsetmap m, true, false

  let null_ev =
    {eval_and_warn=null_to_offsetmap;
     env = id_env;
     equal=equal_gui_offsetmap_res;
     bottom=GO_Bottom;
     join=join_gui_offsetmap_res;
     expr_to_gui_selection = (fun _ -> GS_AbsoluteMem);
     res_to_gui_res = (fun _ offsm -> GR_Offsm (offsm, None));
    }

  let exp_ev =
    let eval_exp_and_warn state e =
      let r = X.eval_expr state e in
      fst r, Alarmset.is_empty (snd r), false
    in
    let res_to_gui_res e v =
      let flagged_value = Eval.{v; initialized=true; escaping=false; } in
      GR_Value (flagged_value, Some (Cil.typeOf e))
    in
    {eval_and_warn=eval_exp_and_warn;
     env = id_env;
     equal=Bottom.equal X.Val.equal;
     bottom=`Bottom;
     join=Bottom.join X.Val.join;
     expr_to_gui_selection = (fun e -> GS_Expr e);
     res_to_gui_res;
    }

  let lval_ev =
    let eval_and_warn state lval =
      let r = X.copy_lvalue state lval in
      let flagged_value = match fst r with
        | `Bottom -> Eval.Flagged_Value.bottom
        | `Value v -> v
      in
      flagged_value, Alarmset.is_empty (snd r), false
    in
    {
      eval_and_warn;
      env = id_env;
      bottom = Eval.Flagged_Value.bottom;
      equal = Eval.Flagged_Value.equal X.Val.equal;
      join = Eval.Flagged_Value.join X.Val.join;
      expr_to_gui_selection = (fun lv -> GS_LVal lv);
      res_to_gui_res = (fun lv v -> GR_Value (v, Some (Cil.typeOfLval lv)));
    }

  let pre_kf kf callstack =
    match Db.Value.get_initial_state_callstack kf with
    | None -> Cvalue.Model.top (* should not happen *)
    | Some h ->
      try Value_types.Callstack.Hashtbl.find h callstack
      with Not_found -> Cvalue.Model.top (* should not happen either *)

  let env_here kf here callstack =
    let pre = pre_kf kf callstack in
    let here = X.Dom.get_cvalue_or_top here in
    let c_labels = Eval_annots.c_labels kf callstack in
    Eval_terms.env_annot ~c_labels ~pre ~here ()

  let env_pre _kf here _callstack =
    let here = X.Dom.get_cvalue_or_top here in
    Eval_terms.env_pre_f ~pre:here ()

  let env_post kf post callstack =
    let pre = pre_kf kf callstack in
    let post = X.Dom.get_cvalue_or_top post in
    let result =
      if Function_calls.use_spec_instead_of_definition kf then
        None
      else
        let ret_stmt = Kernel_function.find_return kf in
        match ret_stmt.skind with
        | Return (Some ({enode = Lval (Var vi, NoOffset)}),_) -> Some vi
        | Return (None,_) -> None
        | _ -> assert false
    in
    let c_labels = Eval_annots.c_labels kf callstack in
    Eval_terms.env_post_f ~c_labels ~pre ~post ~result ()

  (* Maps from callstacks to Value states before and after a GUI location.
     The 'after' map is not always available. *)
  type states_by_callstack = {
    states_before: X.Dom.t Value_types.Callstack.Hashtbl.t or_top_bottom;
    states_after: X.Dom.t Value_types.Callstack.Hashtbl.t or_top_bottom;
  }

  let top_states_by_callstacks = { states_before = `Top; states_after = `Top }

  (* For statements: results are available only if the statement is reachable.
     After states are available only for instructions. *)
  let callstacks_at_stmt kf stmt =
    if results_kf_computed kf then
      (* Show 'after' states only in instructions. On blocks and if/switch
         statements, the notion of 'after' is counter-intuitive. *)
      let is_instr = match stmt.skind with Instr _ -> true | _ -> false in
      let states_before = X.get_stmt_state_by_callstack ~after:false stmt in
      let states_after = match states_before with
        | `Top | `Bottom as x -> x
        | `Value _ ->
          if is_instr
          then X.get_stmt_state_by_callstack ~after:true stmt
          else `Top
      in
      { states_before; states_after }
    else top_states_by_callstacks

  (* For pre-states: results are available only if the function is called,
     and correspond to the states before reduction by any precondition.
     After states are not available. *)
  let callstacks_at_pre kf =
    if kf_called kf then
      let states_before = X.get_initial_state_by_callstack kf in
      { states_before; states_after = `Top }
    else top_states_by_callstacks

  (* For post-states: results are available only for functions with a body, for
     normal termination, and only when the function is called.
     After states are not available. *)
  let callstacks_at_post kf =
    if not (Function_calls.use_spec_instead_of_definition kf)
    && results_kf_computed kf
    then
      let ret = Kernel_function.find_return kf in
      let states_before = X.get_stmt_state_by_callstack ~after:true ret in
      { states_before; states_after = `Top }
    else top_states_by_callstacks

  let callstacks_at_gui_loc = function
    | GL_Stmt (kf, stmt) -> callstacks_at_stmt kf stmt
    | GL_Pre kf -> callstacks_at_pre kf
    | GL_Post kf -> callstacks_at_post kf

  let env_gui_loc = function
    | GL_Stmt (kf, _) -> env_here kf
    | GL_Pre kf -> env_pre kf
    | GL_Post kf -> env_post kf

  let tlval_ev lm =
    let tlval_to_offsetmap env tlv =
      let alarms = ref false in
      let alarm_mode = Eval_terms.Track alarms in
      let loc = Eval_terms.eval_tlval_as_location env ~alarm_mode tlv in
      let state = Eval_terms.env_current_state env in
      let offsm, ok = reduce_loc_and_eval state loc in
      offsm, not !alarms && ok, false
    in
    {eval_and_warn=tlval_to_offsetmap;
     env = env_gui_loc lm;
     equal=equal_gui_offsetmap_res;
     bottom=GO_Bottom;
     join=join_gui_offsetmap_res;
     expr_to_gui_selection = (fun tlv -> GS_TLVal tlv);
     res_to_gui_res = (fun tlv offsm -> GR_Offsm (offsm, term_c_type tlv))
    }

  let tlval_zone_ev gl =
    let tlv_to_zone env tlv =
      let alarms = ref false in
      let alarm_mode = Eval_terms.Track alarms in
      let z = Eval_terms.eval_tlval_as_zone Locations.Read env ~alarm_mode tlv in
      z, not !alarms, false
    in
    {eval_and_warn=tlv_to_zone;
     env = env_gui_loc gl;
     equal=Locations.Zone.equal;
     bottom=Locations.Zone.bottom;
     join=Locations.Zone.join;
     expr_to_gui_selection = (fun tlv -> GS_TLVal tlv);
     res_to_gui_res = (fun _ z -> GR_Zone z);
    }

  let term_ev lm =
    let eval_term_and_warn env t =
      let alarms = ref false in
      let alarm_mode = Eval_terms.Track alarms in
      let r = Eval_terms.(eval_term ~alarm_mode env t) in
      `Value (from_cvalue r.Eval_terms.eover), not !alarms, false
    in
    let res_to_gui_res t v =
      let flagged_value = Eval.{v; initialized=true; escaping=false; } in
      GR_Value (flagged_value, term_c_type t)
    in
    {eval_and_warn=eval_term_and_warn;
     env = env_gui_loc lm;
     equal=Bottom.equal X.Val.equal;
     bottom=`Bottom;
     join=Bottom.join X.Val.join;
     expr_to_gui_selection = (fun t -> GS_Term t);
     res_to_gui_res;
    }

  let predicate_ev lm =
    let eval_predicate_and_warn env t =
      let r = Eval_terms.eval_predicate env t in
      `Value r, true (* TODO *), false
    in
    let to_status = function
      | `Bottom -> Eval_terms.True
      | `Value s -> s
    in
    {eval_and_warn = eval_predicate_and_warn;
     env = env_gui_loc lm;
     equal = (=);
     bottom = `Bottom;
     join = Bottom.join Eval_terms.join_predicate_status;
     expr_to_gui_selection = (fun p -> GS_Predicate p);
     res_to_gui_res = (fun _ s -> GR_Status (to_status s));
    }

  (* Evaluation of a predicate, while tracking red alarms inside the dedicated
     column. *)
  let predicate_with_red lm =
    (* We need the statement and the callstack in the environment to
       determine whether a red status was emitted then during the analysis. *)
    let env_alarm_loc lm state cs =
      env_gui_loc lm state cs,
      match lm with
      | GL_Stmt (_, stmt) -> Kstmt stmt, cs
      | GL_Pre _| GL_Post _ -> Kglobal, cs
    in
    let eval_alarm_and_warn (env, (kinstr, cs)) (ap, p) =
      let r = Eval_terms.eval_predicate env p in
      let red = Red_statuses.is_red_in_callstack kinstr ap cs in
      `Value r, true (* TODO *), red
    in
    let to_status = function
      | `Bottom -> Eval_terms.True
      | `Value s -> s
    in
    {eval_and_warn = eval_alarm_and_warn;
     env = env_alarm_loc lm;
     equal = (=);
     bottom = `Bottom;
     join = Bottom.join Eval_terms.join_predicate_status;
     expr_to_gui_selection = (fun (_, p) -> GS_Predicate p);
     res_to_gui_res = (fun _ s -> GR_Status (to_status s));
    }

  let data ~ok ~before ~after ~red = {
    before; after; alarm = not ok; red;
    before_string = lazy (Pretty_utils.to_string pretty_gui_res before);
    after_string = (match after with
        | GA_NA | GA_Unchanged | GA_Bottom -> lazy "" (* won't be used *)
        | GA_After after -> lazy (Pretty_utils.to_string pretty_gui_res after));
  }

  type before_after = BABefore | BAAfter

  (* Evaluation of [exp] in [before] and [after] using [ev]. [set_ba] must
     be called before each evaluation, with the state in which the evaluation
     will be done. *)
  let make_data ev set_ba ~before ~after exp =
    set_ba BABefore;
    let vbefore, ok, red = ev.eval_and_warn before exp in
    let before = ev.res_to_gui_res exp vbefore in
    match after with
    | `Top -> data ~before ~after:GA_NA ~ok ~red
    | `Bottom -> data ~before ~after:(GA_Bottom) ~ok ~red
    | `Value after ->
      set_ba BAAfter;
      (* Currently, we do not warn for alarms in the post-state. *)
      let vafter, _okafter, _redafter = ev.eval_and_warn after exp in
      if ev.equal vbefore vafter then
        data ~before ~after:GA_Unchanged ~ok ~red
      else
        data ~before ~after:(GA_After (ev.res_to_gui_res exp vafter)) ~ok ~red

  let make_data_all_callstacks_from_states ev ~before ~after expr =
    let exn = ref [] in
    let single_callstack = (Value_types.Callstack.Hashtbl.length before) = 1 in
    let v_join_before = ref ev.bottom in
    let v_join_after = ref ev.bottom in
    let ok_join = ref true in
    let red_join = ref false in
    let rba = ref BABefore in
    let set_ba ba = rba := ba in
    (* Change [ev] to store intermediate results for 'consolidated' line *)
    let eval_and_warn states e =
      let v, ok, red as r = ev.eval_and_warn states e in
      begin match !rba with
        | BABefore ->
          v_join_before := ev.join !v_join_before v;
          ok_join := !ok_join && ok;
          red_join := !red_join || red;
        | BAAfter ->
          v_join_after := ev.join !v_join_after v;
      end;
      r
    in
    let ev = { ev with eval_and_warn } in
    (* Rows by callstack *)
    let list =
      Value_types.Callstack.Hashtbl.fold
        (fun callstack before acc ->
           let before = ev.env before callstack in
           let after = match after with
             | `Top | `Bottom as x -> x
             | `Value after ->
               try
                 let after = Value_types.Callstack.Hashtbl.find after callstack in
                 `Value (ev.env after callstack)
               (* If a callstack exists before the statement but is not found
                  after, then the post state for this callstack is bottom.  *)
               with Not_found -> `Bottom
           in
           let callstack = if single_callstack
             then GC_Single callstack
             else GC_Callstack callstack
           in
           try (callstack, (make_data ev set_ba ~before ~after expr)) :: acc
           with e -> exn := e :: !exn; acc
        ) before []
    in
    (* Consolidated row, only if there are multiple callstacks *)
    let list =
      if single_callstack
      then list
      else
        let callstack = GC_Consolidated in
        let before = ev.res_to_gui_res expr !v_join_before in
        let after = match after with
          | `Top | `Bottom -> GA_NA
          | `Value _ ->
            if ev.equal !v_join_before !v_join_after
            then GA_Unchanged
            else GA_After (ev.res_to_gui_res expr !v_join_after)
        in
        (callstack, (data ~before ~after ~ok:!ok_join ~red:!red_join)) :: list
    in
    list, !exn

  let make_data_all_callstacks ev loc v =
    let {states_before; states_after} = callstacks_at_gui_loc loc in
    match states_before with
    | `Top    -> [], [] (* Happens if none of the domains has saved its states.
                           In this case, nothing is displayed by the GUI. *)
    | `Bottom -> [], [] (* Bottom case: nothing is displayed either. *)
    | `Value before ->
      Cil.CurrentLoc.set (gui_loc_loc loc);
      clear_caches ();
      make_data_all_callstacks_from_states ev ~before ~after:states_after v
end


(*
Local Variables:
compile-command: "make -C ../../../.."
End:
*)